My program doesn't have bugs. It just develops random features.

UE2:ACTION_FreezeOnAnimEnd (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> ScriptedAction >> ACTION_PlayAnim >> ACTION_FreezeOnAnimEnd
Package: 
Gameplay
This class in other games:
UE2Runtime, U2, UT2004

null

Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ACTION_PlayAnim.InitActionFor


PawnPlayBaseAnim[edit]

function bool PawnPlayBaseAnim (ScriptedController C, bool bFirstPlay)

Overrides: ACTION_PlayAnim.PawnPlayBaseAnim


SetCurrentAnimationFor[edit]

function SetCurrentAnimationFor (ScriptedController C)

Overrides: ACTION_PlayAnim.SetCurrentAnimationFor