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UE2:ACTION_PlaySound (UE2Runtime)
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Object >> ScriptedAction >> ACTION_PlaySound |
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Properties[edit]
Property group 'Action'[edit]
bAttenuate[edit]
Type: bool
Default value: True
Pitch[edit]
Type: float
Default value: 1.0
Sound[edit]
Type: Sound
Volume[edit]
Type: float
Default value: 1.0
Default values[edit]
Property | Value |
---|---|
ActionString | "play sound" |
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor