My program doesn't have bugs. It just develops random features.

UE2:ACTION_ThrowWeapon (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UE2Runtime Object >> ScriptedAction >> ACTION_ThrowWeapon
Package: 
Gameplay
This class in other games:
UT2003, U2, UT2004

null

Properties[edit]

Property group 'Action'[edit]

WeaponVelocity[edit]

Type: Object.Vector


Default values[edit]

Property Value
ActionString "throw weapon"

Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor