Cogito, ergo sum
UE2:ACTION_TurnTowardPlayer (UE2Runtime)
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Object >> ScriptedAction >> LatentScriptedAction >> ACTION_TurnTowardPlayer |
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Default values[edit]
Property | Value |
---|---|
ActionString | "Turn toward player" |
bValidForTrigger | False |
Instance functions[edit]
GetMoveTargetFor[edit]
function Actor GetMoveTargetFor (ScriptedController C)
Overrides: LatentScriptedAction.GetMoveTargetFor
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: LatentScriptedAction.InitActionFor
TurnToGoal[edit]
function bool TurnToGoal ()
Overrides: LatentScriptedAction.TurnToGoal