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UE2:ACTION_WaitForEvent (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> LatentScriptedAction >> ACTION_WaitForEvent |
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, UT2004
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Properties[edit]
Property group 'Action'[edit]
ExternalEvent[edit]
Type: name
tag to give controller (to affect triggering)
Internal variables[edit]
T[edit]
Type: TriggeredCondition
Default values[edit]
Property | Value |
---|---|
ActionString | "Wait for external event" |
Instance functions[edit]
CompleteWhenTriggered[edit]
function bool CompleteWhenTriggered ()
Overrides: LatentScriptedAction.CompleteWhenTriggered
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: LatentScriptedAction.InitActionFor