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UE2:ASPlayerReplicationInfo (UT2004)
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Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo >> TeamPlayerReplicationInfo >> xPlayerReplicationInfo >> ASPlayerReplicationInfo |
- Package:
- UT2k4Assault
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ASPlayerReplicationInfo Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
bAutoRespawn[edit]
Type: bool
for reinforcements
bTeleportToSpawnArea[edit]
Type: bool
Player can teleport to new spawn area
DestroyedVehicles[edit]
Type: byte
DisabledFinalObjective[edit]
Type: byte
DisabledObjectivesCount[edit]
Type: byte
PawnOverrideClass[edit]
Type: string
TeleportTime[edit]
Type: int
countdown until valid
TrophiesXOffset[edit]
Type: float
for drawing tropheys on scoreboard
Functions[edit]
Events[edit]
Timer[edit]
event Timer ()
Overrides: PlayerReplicationInfo.Timer
Other instance functions[edit]
CanBotTeleport[edit]
function bool CanBotTeleport (Controller C)
Reset[edit]
function Reset ()
Overrides: PlayerReplicationInfo.Reset