There is no spoon

UE2:ASPlayerReplicationInfo (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
UT2k4Assault

ASPlayerReplicationInfo Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Properties

bAutoRespawn

Type: bool

for reinforcements

bTeleportToSpawnArea

Type: bool

Player can teleport to new spawn area

DestroyedVehicles

Type: byte


DisabledFinalObjective

Type: byte


DisabledObjectivesCount

Type: byte


PawnOverrideClass

Type: string


TeleportTime

Type: int

countdown until valid

TrophiesXOffset

Type: float

for drawing tropheys on scoreboard

Functions

Events

Timer

event Timer ()

Overrides: PlayerReplicationInfo.Timer


Other instance functions

CanBotTeleport

function bool CanBotTeleport (Controller C)


Reset

function Reset ()

Overrides: PlayerReplicationInfo.Reset