Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:AmmoInvDispersion (U2XMP)
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Object >> Actor >> Inventory >> Ammunition >> U2Ammo >> AmmoInvDispersion |
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ammoInvPistol.uc $Author: Aleiby $ $Date: 9/19/02 5:14p $ $Revision: 8 $
Properties[edit]
Property group 'ammoInvDispersion'[edit]
RegenTime[edit]
Type: float
Default value: 0.75
Default values[edit]
Property | Value |
---|---|
AmmoAmount | 8 |
ItemName | "DispersionPistol clip" |
MaxAmmo | 8 |
Functions[edit]
Events[edit]
Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions[edit]
AddAmmo[edit]
Overrides: Ammunition.AddAmmo
UseAmmo[edit]
Overrides: U2Ammo.UseAmmo
States[edit]
Regenerate[edit]
Modifiers: auto