Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:AmmoPackHeavyPickup (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> Pickup >> AmmoPack >> AmmoPackHeavyPickup

Contents

Package: 
U2XMP

$Workfile: AmmoPackHeavyPickup.uc $ Created By: Sam Brown Created On: 10/18/2001 $Author: Sbrown $ $Date: 5/01/02 5:13p $ $Revision: 5 $

Default values[edit]

Property Value
bNoStaticMeshCollide True
CollisionHeight 20.0
CollisionRadius 14.0
ContentsList[0]
Member Value
AmmoAmount 250
WeaponName "U2Weapons.weaponInvAssaultRifle"
ContentsList[1]
Member Value
AmmoAmount 30
WeaponName "U2Weapons.weaponInvPistol"
ContentsList[2]
Member Value
AmmoAmount 5
WeaponName "U2Weapons.weaponInvRocketLauncher"
DrawScale 5.0
DrawType DT_StaticMesh
MaxDesireability 0.5
PickupMessage "You picked up Heavy AmmoPack."
PickupSound Sound'U2XMPA.AmmoPacks.AmmoPackHeavyPickup'
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'