I'm a doctor, not a mechanic

UE2:ArtifactScoredEnemyMessage (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Info >> LocalMessage >> ArtifactScoredEnemyMessage
Package: 
U2

null

Default values[edit]

Property Value
DrawColor
Member Value
B 0
G 0
MessageHolder "GameMessageHolder"
MessageLabel "GameMessageLabel"
MessageSound Sound'U2A.Artifacts.ArtifactScoredEnemy'
MessageText "Enemy Registered an Artifact"

Static functions[edit]

ClientReceive[edit]

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive