My program doesn't have bugs. It just develops random features.

UE2:AssaultAmmoPickup (UT2003)

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UT2003 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> AssaultAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2004

null

Default values[edit]

Property Value
AmmoAmount 4
CollisionHeight 12.5
DrawType DT_StaticMesh
InventoryType Class'XWeapons.GrenadeAmmo'
PickupForce "AssaultAmmoPickup"
PickupMessage "You got a box of grenades."
PickupSound Sound'PickupSounds.AssaultAmmoPickup'
StaticMesh StaticMesh'WeaponStaticMesh.AssaultAmmoPickup'