My program doesn't have bugs. It just develops random features.
UE2:AssaultAmmoPickup (UT2003)
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Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> AssaultAmmoPickup |
Contents
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Default values[edit]
Property | Value |
---|---|
AmmoAmount | 4 |
CollisionHeight | 12.5 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.GrenadeAmmo' |
PickupForce | "AssaultAmmoPickup" |
PickupMessage | "You got a box of grenades." |
PickupSound | Sound'PickupSounds.AssaultAmmoPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.AssaultAmmoPickup' |