Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:AssaultExplosionAlt (U2)
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Object >> Actor >> Projectile >> AssaultExplosionAlt |
Contents
- Package:
- Weapons
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AssaultExplosionAlt.uc $Author: Mfox $ $Date: 4/30/02 3:39p $ $Revision: 5 $
Default values[edit]
Property | Value |
---|---|
bAlwaysRelevant | True |
bCollideActors | False |
LifeSpan | 5.0 |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay