I'm a doctor, not a mechanic
UE2:AtlantisSeagoat (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2Seagoat >> AtlantisSeagoat |
- Package:
- U2_Atlantis
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AtlantisSeagoat.uc Created By: Matthias Worch Created On: 8/01/00 $Author: Mworch $ $Date: 10/05/02 12:17 $ $Revision: 6 $
Default values[edit]
Property | Value |
---|---|
bHeadTrackingEnabled | True |
Functions[edit]
Events[edit]
Tick[edit]
event Tick (float DeltaTime)
Overrides: U2Pawn.Tick
Other instance functions[edit]
CanHeadTrack[edit]
GetDefaultAimingLocation[edit]
function Object.Vector GetDefaultAimingLocation (float DeltaTime)
PlayerCanSeeHeadTracking[edit]
function bool PlayerCanSeeHeadTracking ()
UpdateSatellites[edit]
function UpdateSatellites (float DeltaTime)