Always snap to grid
UE2:AvoidMarker (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- FearSpot
- This class in other games:
- UT2003, UE2Runtime, UT2004
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AvoidMarker. Creatures will tend to back away when near this spot
Default values[edit]
Property | Value |
---|---|
CollisionRadius | 100.0 |
RemoteRole | ROLE_None |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions[edit]
StartleBots[edit]
function StartleBots ()