My program doesn't have bugs. It just develops random features.
UE2:AvoidMarker (UE2Runtime)
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AvoidMarker. Creatures will tend to back away when near this spot
Default values
Property | Value |
---|---|
CollisionRadius | 100.0 |
RemoteRole | ROLE_None |
Functions
Events
Touch
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions
StartleBots
function StartleBots ()