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UE2:BallTarget (UT2003)
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Object >> Actor >> WeaponFire >> BallTarget |
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Properties[edit]
Property group 'BallTarget'[edit]
AimCone[edit]
Type: float
Default value: 20.0
MaxDist[edit]
Type: float
Default value: 4000.0
Default values[edit]
Property | Value |
---|---|
AmmoClass | Class'XWeapons.BallAmmo' |
bFireOnRelease | True |
FireRate | 0.25 |
Instance functions[edit]
AllowFire[edit]
simulated function bool AllowFire ()
Overrides: WeaponFire.AllowFire
DoFireEffect[edit]
function DoFireEffect ()
Overrides: WeaponFire.DoFireEffect