I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:Barrel3 (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> U2Decoration >> Barrel3 |
Contents
- Package:
- U2Decorations
- This class in other games:
- UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Barrel3.uc
Default values[edit]
Property | Value |
---|---|
bBounceable | True |
bCollideWorld | True |
bNoStaticMeshCollide | True |
bProjTarget | True |
bPushable | True |
bStatic | False |
CollisionHeight | 30.0 |
DrawScale | 2.1 |
DrawType | DT_StaticMesh |
EndPushSound | Sound'U2DecorationsA.EndPush' |
HitDamage | 1.0 |
HitMomentum | 500.0 |
LandSound1 | Sound'U2DecorationsA.Landed' |
Physics | PHYS_Falling |
PushSound | Sound'U2DecorationsA.Push' |
StaticMesh | StaticMesh'VertexM.Decorations.BarrelA' |