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UE2:BioAmmoPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> BioAmmoPickup
Package: 
XWeapons
This class in other games:
UT2003

null

Default values[edit]

Property Value
AmmoAmount 20
CollisionHeight 8.25
DrawType DT_StaticMesh
InventoryType Class'XWeapons.BioAmmo'
MaxDesireability 0.32
PickupForce "FlakAmmoPickup"
PickupMessage "You picked up some Bio-Rifle ammo"
PickupSound Sound'PickupSounds.FlakAmmoPickup'
PrePivot
Member Value
Z 10.5
StaticMesh StaticMesh'WeaponStaticMesh.BioAmmoPickup'

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay