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UE2:BioAmmoPickup (UT2004)
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Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> BioAmmoPickup |
Contents
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Default values
Property | Value | ||||
---|---|---|---|---|---|
AmmoAmount | 20 | ||||
CollisionHeight | 8.25 | ||||
DrawType | DT_StaticMesh | ||||
InventoryType | Class'XWeapons.BioAmmo' | ||||
MaxDesireability | 0.32 | ||||
PickupForce | "FlakAmmoPickup" | ||||
PickupMessage | "You picked up some Bio-Rifle ammo" | ||||
PickupSound | Sound'PickupSounds.FlakAmmoPickup' | ||||
PrePivot |
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StaticMesh | StaticMesh'WeaponStaticMesh.BioAmmoPickup' |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay