Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:BlackMuzzleSmoke (UT2003)

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UT2003 Object >> Actor >> xEmitter >> pclSmoke >> pclLightSmoke >> MuzzleSmoke >> BlackMuzzleSmoke

Contents

Package: 
XEffects
Direct subclass:
MuzzleSmokeRifle
This class in other games:
UT2004

BlackMuzzleSmoke:

Default values[edit]

Property Value
mColorRange[0]
Member Value
A 255
B 255
G 255
R 255
mColorRange[1]
Member Value
A 255
B 255
G 255
R 255
mSpeedRange[0] 10.0
mSpeedRange[1] 80.0
Skins[0] Texture'EmitSmoke_t'
Style STY_Subtractive