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UE2:BodyEffect (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- XGame
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Properties[edit]
DamageType[edit]
Type: class<DamageType>
HitLoc[edit]
Type: Object.Vector
Default values[edit]
Property | Value |
---|---|
DrawType | DT_Mesh |
LifeSpan | 0.65 |
Skins[0] | Material'XGameShaders.PlayerShaders.LinkHit' |
Skins[1] | Material'XGameShaders.PlayerShaders.LinkHit' |
Skins[2] | Material'XGameShaders.PlayerShaders.LinkHit' |
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick[edit]
simulated event Tick (float deltaTime)
Overrides: Actor.Tick