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UE2:Effects (UT2004)

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UT2004 Object >> Actor >> Effects


Direct subclasses:
XHeavyWallHitEffect, BodyEffect, Bubble, BulldogHeadlightCorona, Fragment, HitEffect, Lightning, PainterMark, RocketCorona, SniperWallHitEffect
This class in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003

Effects, the base class of all gratuitous special effects.

Default values[edit]

Property Value
bGameRelevant True
bNetInitialRotation True
bNetTemporary True
bUnlit True
CollisionHeight 0.0
CollisionRadius 0.0
RemoteRole ROLE_None