I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:Effects (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- U2RingExplosion, BubbleSpawner, ExplosionSkaarjHeavy, ExplosionSkaarjLight, ExplosionSkaarjMedium, Fragment, Lightning, Line3D, LineDot, MoverController, RL_Explosion, RainCyd, RandomLightning, U2Splash, U2Respawn, TracerSeg, TracerStreak, Tracer, TriggeredViewFog, U2AnimSpriteEffect, U2BubbleA, U2BubbleTrail, U2Bubble, U2DrakkBossExplosion, U2TeleportEffect, VariableRotatorEffect
- This class in other games:
- RTNP, U1, UT, UE2Runtime, UT2003, U2, UT2004
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Effects, the base class of all gratuitous special effects.
Properties[edit]
Property group 'Effects'[edit]
EffectSound1[edit]
Type: Sound
Default values[edit]
Property | Value |
---|---|
bGameRelevant | True |
bNetTemporary | True |
bUnlit | True |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
RemoteRole | ROLE_None |