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UE2:RainCyd (U2XMP)
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- Environment
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RainCyd.
Properties[edit]
Property group 'RainCyd'[edit]
bMaster[edit]
Type: bool
BuryDistance[edit]
Type: float
Default value: 100.0
CylinderHeight[edit]
Type: float
Default value: 48.0
MaxFallRate[edit]
Type: float
Default value: 700.0
MaxRotRate[edit]
Type: float
MinFallRate[edit]
Type: float
Default value: 500.0
MinRotRate[edit]
Type: float
StackNum[edit]
Type: int
Default value: 5
TraceDepth[edit]
Type: float
Default value: 1000.0
Internal variables[edit]
bInitialized[edit]
Type: bool
bMasterInited[edit]
Type: bool
HitLocation[edit]
Type: Object.Vector
InitialLocation[edit]
Type: Object.Vector
InitialRotation[edit]
Type: Object.Rotator
RotAngle[edit]
Type: float
RotRate[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
DrawType | DT_StaticMesh |
StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
Style | STY_Translucent |
Texture | None |
Events[edit]
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick