Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:U2RingExplosion (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- U2
- Direct subclass:
- U2WaterRing
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U2RingExplosion.uc
Default values[edit]
Property | Value |
---|---|
bNoStaticMeshCollide | True |
DrawScale | 0.7 |
DrawType | DT_StaticMesh |
LifeSpan | 0.8 |
RemoteRole | ROLE_SimulatedProxy |
ScaleGlow | 1.1 |
StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions[edit]
SpawnEffects[edit]
simulated function SpawnEffects ()