Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:U2RingExplosion (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2RingExplosion
Package: 
U2
Direct subclass:
U2WaterRing

U2RingExplosion.uc

Default values[edit]

Property Value
bNoStaticMeshCollide True
DrawScale 0.7
DrawType DT_StaticMesh
LifeSpan 0.8
RemoteRole ROLE_SimulatedProxy
ScaleGlow 1.1
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()