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UE2:Lightning (U2XMP)

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U2XMP Object >> Actor >> Effects >> Lightning
Package: 
Environment
This class in other games:
UT2003, UT2004

Lightning.uc $Author: Mfox $ $Date: 6/25/02 11:38p $ $Revision: 4 $

Description: How to use this class:

Look at Battle2_02.

Properties[edit]

Property group 'Lightning'[edit]

BrightnessPerSecond[edit]

Type: float


Default value: 2000.0

HalfLightPct[edit]

Type: float


Default value: 0.5

LightningLength[edit]

Type: float


Default value: 0.5

LightTag[edit]

Type: name


ThunderDelay[edit]

Type: float


Default value: 1.0

ThunderRadius[edit]

Type: float


Default value: 5000.0

ThunderSound[edit]

Type: string


Default value: "Environment.Thunder10"

Internal variables[edit]

bReady[edit]

Type: bool


bThundered[edit]

Type: bool


bTurnedOffLight[edit]

Type: bool


LightningLight[edit]

Type: Actor


LightningTime[edit]

Type: float


TravelTag[edit]

Type: name


Default values[edit]

Property Value
bHidden True
LightBrightness 255
LightRadius 255
LightSaturation 255
LightType LT_Steady

Functions[edit]

Events[edit]

BeginPlay[edit]

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

Trigger[edit]

simulated function Trigger (Actor Other, Pawn EventInstigator, optional name EventName)

Overrides: Actor.Trigger


States[edit]

AltStage1[edit]

Modifiers: simulated

AltStage2[edit]

Modifiers: simulated

Stage0[edit]

Modifiers: auto, simulated

Stage0.BeginState[edit]

simulated event BeginState ()

Overrides: Object.BeginState (global)


Stage0.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Tick (global)


Stage1[edit]

Modifiers: simulated

Stage1.BeginState[edit]

simulated event BeginState ()

Overrides: Object.BeginState (global)


Stage1.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Tick (global)


Stage2[edit]

Modifiers: simulated

Stage2.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Tick (global)


Stage3[edit]

Modifiers: simulated

Stage3.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Tick (global)


Stage4[edit]

Modifiers: simulated

Stage4.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Tick (global)