I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. –¬†RegularX

UE2:Effects (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Effects


Direct subclasses:
XHeavyWallHitEffect, Bubble, BulldogHeadlightCorona, Fragment, HitEffect, Lightning, PainterMark, RocketCorona
This class in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2004

Effects, the base class of all gratuitous special effects.

Default values[edit]

Property Value
bGameRelevant True
bNetInitialRotation True
bNetTemporary True
bUnlit True
CollisionHeight 0.0
CollisionRadius 0.0
RemoteRole ROLE_None