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UE2:U2Respawn (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2Respawn
Package: 
U2

U2Respawn.uc

Default values[edit]

Property Value
bNetOptional True
bNoStaticMeshCollide True
DrawScale 0.25
DrawType DT_StaticMesh
EffectSound1 Sound'U2A.Pickups.Respawn'
LifeSpan 1.0
LightBrightness 210
LightEffect LE_NonIncidence
LightHue 30
LightRadius 8
LightSaturation 224
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'
Style STY_Translucent

Events[edit]

BeginPlay[edit]

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


States[edit]

Explode[edit]

Modifiers: auto

Explode.AnimEnd[edit]

simulated event AnimEnd (int Channel)

Overrides: Actor.AnimEnd (global)


Explode.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)