The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:ExplosionSkaarjLight (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
explosionSkaarjLight.uc
Properties[edit]
Property group 'explosionSkaarjLight'[edit]
ParticleEffect[edit]
Type: ParticleSalamander
Default value: ParticleSalamander'SkaarjEffects.ParticleSalamander4'
Default values[edit]
Property | Value |
---|---|
bLightParticles | True |
DrawType | DT_None |
LifeSpan | 0.2 |
LightBrightness | 255 |
LightEffect | LE_NonIncidence |
LightHue | 28 |
LightRadius | 12 |
LightType | LT_Steady |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick