My program doesn't have bugs. It just develops random features.

UE2:ExplosionSkaarjLight (U2XMP)

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U2XMP Object >> Actor >> Effects >> ExplosionSkaarjLight
Package: 
U2Weapons

explosionSkaarjLight.uc

Properties

Property group 'explosionSkaarjLight'

ParticleEffect

Type: ParticleSalamander


Default value: ParticleSalamander'SkaarjEffects.ParticleSalamander4'

Default values

Property Value
bLightParticles True
DrawType DT_None
LifeSpan 0.2
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 28
LightRadius 12
LightType LT_Steady

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick