Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:LineDot (U2XMP)
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LineDot.uc $Author: Mfox $ $Date: 4/30/02 12:22p $ $Revision: 3 $
Description: How to use this class:
Properties[edit]
Property group 'LineDot'[edit]
Duration[edit]
Type: float
Internal variables[edit]
NextDot[edit]
Type: LineDot
Default values[edit]
Property | Value |
---|---|
DrawScale | 0.5 |
Style | STY_Translucent |
Texture | Texture'Legend.Effects.LineDot' |
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Actor.Destroyed
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions[edit]
SetDuration[edit]
simulated function SetDuration (float T)