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UE2:SniperWallHitEffect (UT2004)

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UT2004 Object >> Actor >> Effects >> SniperWallHitEffect
Package: 
UTClassic

xHeavyWallHitEffect.

Properties[edit]

FireStart[edit]

Type: Object.Vector


ImpactSounds[edit]

Type: Sound

Array size: 6


Default value, index 0: Sound'Impact1Snd'

Default value, index 1: Sound'Impact2Snd'

Default value, index 2: Sound'Impact5Snd'

Default value, index 3: Sound'Impact3'

Default value, index 4: Sound'Impact1'

Default value, index 5: Sound'Impact2'

Default values[edit]

Property Value
DrawType DT_None
LifeSpan 0.2
RemoteRole ROLE_SimulatedProxy

Functions[edit]

Events[edit]

PostNetBeginPlay[edit]

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()