I don't need to test my programs. I have an error-correcting modem.

UE2:BulldogRocket (UT2004)

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UT2004 Object >> Actor >> Projectile >> RocketProj >> SeekingRocketProj >> BulldogRocket

Contents

Package: 
Vehicles
This class in other games:
UT2003

null

Events[edit]

Timer[edit]

simulated event Timer ()

Overrides: SeekingRocketProj.Timer