The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:BulletDecal (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- XEffects
- Direct subclass:
- LongBulletDecal
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
bClipStaticMesh | True |
bHighDetail | True |
CullDistance | 3000.0 |
DrawScale | 0.18 |
LifeSpan | 3.2 |
ProjTexture | Material'bulletpock' |
RandomOrient | False |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: xScorch.PostBeginPlay