My program doesn't have bugs. It just develops random features.

UE2:BulletDecal (UT2004)

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UT2004 Object >> Actor >> Projector >> xScorch >> BulletDecal
Package: 
XEffects
Direct subclass:
LongBulletDecal

null

Default values

Property Value
bClipStaticMesh True
bHighDetail True
CullDistance 3000.0
DrawScale 0.18
LifeSpan 3.2
ProjTexture Material'bulletpock'
RandomOrient False

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: xScorch.PostBeginPlay