Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ClassicBioFire (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> WeaponFire >> ProjectileFire >> BioFire >> ClassicBioFire |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
ProjectileClass | Class'UTClassic.ClassicBioGlob' |