My program doesn't have bugs. It just develops random features.

UE2:ClassicBioFire (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> WeaponFire >> ProjectileFire >> BioFire >> ClassicBioFire

Contents

Package: 
UTClassic
This class in other games:
UT2004

null

Default values[edit]

Property Value
ProjectileClass Class'UTClassic.ClassicBioGlob'