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UE2:CollisionProxy (U2XMP)

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U2XMP Object >> Actor >> LegendActorComponent >> CollisionProxy
Package: 
Legend
Direct subclasses:
CollisionProxyIncoming, PowerStationCollisionProxy
This class in other games:
U2

CollisionProxy.uc $Author: Mfox $ $Date: 4/30/02 12:22p $ $Revision: 3 $

Properties[edit]

TouchTarget[edit]

Type: Actor


Default values[edit]

Property Value
CollisionHeight 1.0
CollisionRadius 1.0

Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UnTouch[edit]

event UnTouch (Actor Other)

Overrides: Actor.UnTouch


Other instance functions[edit]

CP_SetCollision[edit]

function CP_SetCollision (optional bool bNewColActors, optional bool bNewBlockActors, optional bool bNewBlockPlayers)


CP_SetCollisionSize[edit]

function CP_SetCollisionSize (float NewCollisionRadius, float NewCollisionHeight)


CP_SetLocation[edit]

function CP_SetLocation (Object.Vector NewLocation)


CP_SetTouchTarget[edit]

function CP_SetTouchTarget (Actor NewTouchTarget)