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UE2:CollisionProxy (U2XMP)
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Object >> Actor >> LegendActorComponent >> CollisionProxy |
- Package:
- Legend
- Direct subclasses:
- CollisionProxyIncoming, PowerStationCollisionProxy
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CollisionProxy.uc $Author: Mfox $ $Date: 4/30/02 12:22p $ $Revision: 3 $
Properties[edit]
TouchTarget[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
CollisionHeight | 1.0 |
CollisionRadius | 1.0 |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
UnTouch[edit]
event UnTouch (Actor Other)
Overrides: Actor.UnTouch
Other instance functions[edit]
CP_SetCollision[edit]
function CP_SetCollision (optional bool bNewColActors, optional bool bNewBlockActors, optional bool bNewBlockPlayers)
CP_SetCollisionSize[edit]
CP_SetLocation[edit]
function CP_SetLocation (Object.Vector NewLocation)
CP_SetTouchTarget[edit]
function CP_SetTouchTarget (Actor NewTouchTarget)