My program doesn't have bugs. It just develops random features.
Difference between revisions of "UE2:ComboCrate (UT2003)"
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Latest revision as of 12:36, 13 August 2009
The "Camouflaged" adrenaline combo.
Properties[edit]
Effect[edit]
Type: CrateActor
A reference to the StaticMesh actor attached to the player
Default values[edit]
Property | Value |
---|---|
Duration | 45.0 |
ExecMessage | "Camouflaged!" |
keys[0] | 4 |
keys[1] | 4 |
keys[2] | 4 |
keys[3] | 4 |
Instance functions[edit]
StartEffect[edit]
function StartEffect (xPawn P)
Overrides: Combo.StartEffect
Spawns the Effect actor.
StopEffect[edit]
function StopEffect (xPawn P)
Overrides: Combo.StopEffect
Destroys the Effect actor.