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Difference between revisions of "UE2:ComboCrate (UT2003)"

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m (same as UT2004 version except for ComboAnnouncementName)
 
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{{infobox class
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{{UE2:ComboCrate (UT2004)}}
| package = BonusPack
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| parent1 = Combo
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| parent2 = Info
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| parent3 = Actor
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| parent4 = Object
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}}
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{{autogenerated}}
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null
+
 
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==Properties==
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====Effect====
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'''Type:''' {{cl|CrateActor}}
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<!-- enter variable description -->
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===Default values===
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{| class="list defaults"
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! Property
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! Value
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|-
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| {{tl|Duration||Combo}}
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| 45.0
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|-
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| {{tl|ExecMessage||Combo}}
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| "Camouflaged!"
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|-
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| {{tl|keys||Combo}}[0]
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| 4
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|-
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| {{tl|keys||Combo}}[1]
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| 4
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|-
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| {{tl|keys||Combo}}[2]
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| 4
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|-
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| {{tl|keys||Combo}}[3]
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| 4
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|}
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==Instance functions==
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====StartEffect====
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{{code|function '''StartEffect''' ({{cl|xPawn}}&nbsp;'''P''')}}
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'''Overrides:''' {{tl|StartEffect|Combo}}
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<!-- enter function description -->
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====StopEffect====
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{{code|function '''StopEffect''' ({{cl|xPawn}}&nbsp;'''P''')}}
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'''Overrides:''' {{tl|StopEffect|Combo}}
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<!-- enter function description -->
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Latest revision as of 12:36, 13 August 2009

UT2003 Object >> Actor >> Info >> Combo >> ComboCrate
Package: 
BonusPack
This class in other games:
UT2004

The "Camouflaged" adrenaline combo.

Properties[edit]

Effect[edit]

Type: CrateActor

A reference to the StaticMesh actor attached to the player

Default values[edit]

Property Value
Duration 45.0
ExecMessage "Camouflaged!"
keys[0] 4
keys[1] 4
keys[2] 4
keys[3] 4

Instance functions[edit]

StartEffect[edit]

function StartEffect (xPawn P)

Overrides: Combo.StartEffect

Spawns the Effect actor.

StopEffect[edit]

function StopEffect (xPawn P)

Overrides: Combo.StopEffect

Destroys the Effect actor.