I'm a doctor, not a mechanic
Difference between revisions of "UE2:ComboCrate (UT2004)"
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m (added descriptions) |
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| parent4 = Object | | parent4 = Object | ||
}} | }} | ||
− | + | The "Camouflaged" [[liandri:Adrenaline#Combos|adrenaline combo]]. | |
− | + | ||
==Properties== | ==Properties== | ||
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'''Type:''' {{cl|CrateActor}} | '''Type:''' {{cl|CrateActor}} | ||
− | + | A reference to the [[StaticMesh]] actor attached to the player | |
===Default values=== | ===Default values=== | ||
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! Property | ! Property | ||
! Value | ! Value | ||
− | |- | + | |-<noinclude> |
| {{tl|ComboAnnouncementName||Combo}} | | {{tl|ComboAnnouncementName||Combo}} | ||
| 'Camouflaged' | | 'Camouflaged' | ||
− | |- | + | |-</noinclude> |
| {{tl|Duration||Combo}} | | {{tl|Duration||Combo}} | ||
| 45.0 | | 45.0 | ||
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'''Overrides:''' {{tl|StartEffect|Combo}} | '''Overrides:''' {{tl|StartEffect|Combo}} | ||
− | + | Spawns the {{tl|Effect}} actor. | |
====StopEffect==== | ====StopEffect==== | ||
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'''Overrides:''' {{tl|StopEffect|Combo}} | '''Overrides:''' {{tl|StopEffect|Combo}} | ||
− | + | Destroys the {{tl|Effect}} actor. |
Latest revision as of 13:38, 13 August 2009
The "Camouflaged" adrenaline combo.
Properties[edit]
Effect[edit]
Type: CrateActor
A reference to the StaticMesh actor attached to the player
Default values[edit]
Property | Value |
---|---|
ComboAnnouncementName | 'Camouflaged' |
Duration | 45.0 |
ExecMessage | "Camouflaged!" |
keys[0] | 4 |
keys[1] | 4 |
keys[2] | 4 |
keys[3] | 4 |
Instance functions[edit]
StartEffect[edit]
function StartEffect (xPawn P)
Overrides: Combo.StartEffect
Spawns the Effect actor.
StopEffect[edit]
function StopEffect (xPawn P)
Overrides: Combo.StopEffect
Destroys the Effect actor.