Cogito, ergo sum

UE2:ConeBuilder (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> BrushBuilder >> ConeBuilder
Package: 
Editor
This class in other games:
UT, UE2Runtime, UT2003, U2XMP, U2, UDK, UT3

ConeBuilder: Builds a 3D cone brush, compatible with cylinder of same size.

Properties[edit]

Property group 'ConeBuilder'[edit]

AlignToSide[edit]

Type: bool


Default value: True

CapHeight[edit]

Type: float


Default value: 256.0

GroupName[edit]

Type: name


Default value: 'Cone'

Height[edit]

Type: float


Default value: 256.0

Hollow[edit]

Type: bool


InnerRadius[edit]

Type: float


Default value: 384.0

OuterRadius[edit]

Type: float


Default value: 512.0

Sides[edit]

Type: int


Default value: 8

Default values[edit]

Property Value
BitmapFilename "BBCone"
ToolTip "Cone"

Functions[edit]

Events[edit]

Build[edit]

event bool Build ()

Overrides: BrushBuilder.Build


Other instance functions[edit]

BuildCone[edit]

function BuildCone (int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item)