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UE2:Corroded (U2)
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Object >> Actor >> DamageType >> Corroded |
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Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ArmorHealthRatio | 0.6 | ||||||||
bNoSpecificLocation | True | ||||||||
DeathString | "%o was dissolved by %k's." | ||||||||
FemaleSuicide | "%o dissolved in slime." | ||||||||
FlashFog |
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MaleSuicide | "%o dissolved in slime." |
Static functions
GetPawnDamageEffect
static function class<Effects> GetPawnDamageEffect (Object.Vector HitLocation, float Damage, Object.Vector Momentum, Pawn Victim, bool bLowDetail)
Overrides: DamageType.GetPawnDamageEffect