My program doesn't have bugs. It just develops random features.

UE1:Corroded (U1)

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U1 Object >> Actor >> DamageType >> UnrealDamageType >> Corroded

Contents

Package: 
UnrealI
This class in other games:
RTNP, UT, U2, UE2Runtime, UT2003, UT2004

null

Default values[edit]

Property Value
AltName "slimed"
DamageEffect None
ViewFog
Member Value
X 9.375
Y 14.0625