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UE1:UnrealDamageType (U1)

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U1 Object >> Actor >> DamageType >> UnrealDamageType

Contents

Package: 
UnrealI
Direct subclasses:
Burned, Corroded, Decapitated, Drowned, Fell
This class in other games:
RTNP, UT

null

Default values[edit]

Property Value
DamageEffect Class'UnrealShare.BloodBurst'
ViewFlash -0.011719
ViewFog
Member Value
X 17.578
Y 4.6875
Z 4.6875