UE2:CustomBotConfig (UT2003)

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UT2003 Object >> CustomBotConfig
Package:
UnrealGame
This class in other games:

null

Properties

ConfigArray

Type: array<CustomConfiguration>

Modifiers: config


Structs

CustomConfiguration

string CharacterName
name of character (from UPL) to modify
string PlayerName
name to change playername to.
string FavoriteWeapon
float Aggressiveness
0 to 1 (0.3 default, higher is more aggressive)
float Accuracy
-1 to 1 (0 is default, higher is more accurate)
float CombatStyle
0 to 1 (0= stay back more, 1 = charge more)
float StrafingAbility
-1 to 1 (higher uses strafing more)
float Tactics
-1 to 1 (higher uses better team tactics)
float ReactionTime
bool bJumpy

Static functions

Customize

static function Customize (RosterEntry R)


IndexFor

static function int IndexFor (string PlayerName)