Gah - a solution with more questions. – EntropicLqd

UE2:CustomBotConfig (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> CustomBotConfig
Package: 
UnrealGame
This class in other games:
UT2004

null

Properties[edit]

ConfigArray[edit]

Type: array<CustomConfiguration>

Modifiers: config


Structs[edit]

CustomConfiguration[edit]

string CharacterName 
name of character (from UPL) to modify
string PlayerName 
name to change playername to.
string FavoriteWeapon 
float Aggressiveness 
0 to 1 (0.3 default, higher is more aggressive)
float Accuracy 
-1 to 1 (0 is default, higher is more accurate)
float CombatStyle 
0 to 1 (0= stay back more, 1 = charge more)
float StrafingAbility 
-1 to 1 (higher uses strafing more)
float Tactics 
-1 to 1 (higher uses better team tactics)
float ReactionTime 
bool bJumpy 

Static functions[edit]

Customize[edit]

static function Customize (RosterEntry R)


IndexFor[edit]

static function int IndexFor (string PlayerName)