Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:CustomImpactSurface (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Material >> Modifier >> CustomImpactSurface
Package: 
U2

CustomImpactSurface.uc Created By: Mark Poesch Created On: 4/9/2002 $Author: Mfox $ $Date: 7/01/02 12:09p $ $Revision: 2 $

Properties[edit]

Property group 'CustomImpactSurface'[edit]

DecalScale[edit]

Type: float


DecalTexture[edit]

Type: Texture


EventName[edit]

Type: name


HitEffectClass[edit]

Type: class<Actor>


LifeSpan[edit]

Type: float


ParticleEffect[edit]

Type: ParticleGenerator


Events[edit]

Get[edit]

event Get (out Texture OutDecalTexture, out float OutDecalScale, out class<ActorOutHitEffectClass, out ParticleGenerator OutParticleEffect, out float OutLifeSpan)


ProcessTrigger[edit]

event function ProcessTrigger (Actor Source)