My program doesn't have bugs. It just develops random features.
UE2:CustomLadderInfo (UT2004)
Object >> CustomLadderInfo |
- Package:
- XGame
- Direct subclass:
- CLOnslaught
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Base class for custom ladders
Written by Michiel Hendriks (c) 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
EntryLabels[edit]
Modifiers: localized
LadderName[edit]
Type: string
Default value: "Custom Ladder"
Matches[edit]
Type: array<UT2K4MatchInfo>
Static functions[edit]
AddHistoryRecord[edit]
will be called after the default info has been added to the history record. override this to change or append additional into.
HandleRequirements[edit]
Handle match requirements, return false if a requirement has not been met
HandleSpecialEvent[edit]
called when the game was a challenge game and was not one of the default special events. Fill the GUIPages array with pages you want to be opened after this special event has been processed. Yes I know this method sucks, but it was the best I could come up with without a lot of changes in the current system.