My program doesn't have bugs. It just develops random features.
UE2:DMRosterConfigured (UT2004)
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Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> DMRoster >> xDMRoster >> DMRosterConfigured |
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Properties[edit]
Characters[edit]
Modifiers: config
Functions[edit]
Static functions[edit]
AddCharacter[edit]
static function AddCharacter (string CharName)
FindCharIndex[edit]
GetAllCharacters[edit]
Overrides: TeamInfo.GetAllCharacters
RemoveCharacter[edit]
SetCharacters[edit]
Overrides: TeamInfo.SetCharacters
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: xDMRoster.PostBeginPlay
Other instance functions[edit]
AllBotsSpawned[edit]
function bool AllBotsSpawned ()
Overrides: UnrealTeamInfo.AllBotsSpawned
Initialize[edit]
function Initialize (int TeamBots)
Overrides: xDMRoster.Initialize
OverrideInitialBots[edit]
Overrides: UnrealTeamInfo.OverrideInitialBots